[Tatooine] Turg M’kahk
Jawa techie mechanic with forceful tendencies
Jawa Tech (Mechanic)
Brawn 09-2 (7) -2
Agility 11 1 (16) 1 (12) +1
FP 5+1 (Feat)
[Race] Junker Once per adventure, you can reroll a Mechanics Check
[Tech 1] Kit Bash You can make a Mechanics Check to craft a custom one-time use device with
just what you have on hand.
[Tech 1] Utility Belt Twice per adventure, you can make an Operations Check to produce a common
item from your utility belt to help you solve a problem at hand.
[Tech 2] Hold Together When you jury rig something you make it function even better, temporarily
adding +4 to relevant stats or +2 to relevant Checks. It also doesn’t degrade an additional step at the end of the encounter.
[Tech 3] Droid Master You get a fifth-degree Gonk droid who acts as a mobile power source and has Operations +3 and Mechanics: Repair +1. Once per adventure, you can make a Droids Check to send your Gonk droid remotely to a location to perform a task. You can spend your Force Points to use the skills of any droid you own for an additional time.
[Char 1] Force Sensitive This feat must be taken at character creation. You are attuned to the Force and
get an extra Force Point at the start of each adventure. You are also able to take levels in Force Adept and Jedi.
[Char 1] Educated Scholarship is a creative skill for you.
[Char 2] Armor Proficiency You suffer no Agility penalties when wearing armor.
Skillz (30+3 Tech) 1 point banked
Aliens 2 = 2 + 0 (0pts)
Planets 2 = 2 + 0 (0pts)
Bureaucracy 2 = 2 + 0 (0pts)
Scholarship 5 = 2 + 3 (6pts)
Command 2 = 2 + 0 (0pts)
Alter (Force) 2 = 2 + 0 (0pts)
Astrogation 4 = 3 + 1 (1pts)
Computers 5 = 3 + 2 (3pts)
Droids 6 = 3 + 3 (6pts)
Mechanics 6 = 3 + 3 (6pts)
Operations 5 = 3 + 2 (3pts)
Acrobatics 0 = 0 + 0 (0pts)
Sneak 3 = 0 + 3 (6pts)
Piloting 0 = 0 + 0 (0pts)
Driving 0 = 0 + 0 (0pts)
Gunnery 0 = 0 + 0 (0pts)
Intimidate -2 = -2 + 0 (0pts)
Athletics -1 = -2 + 1 (1pts)
Brawling -2 = -2 + 0(0pts)
Might -2 = -2 + 0 (0pts)
Toughness -2 = -2 + 0 (0pts)
Control (Force) -2 = -2 + 0 (0pts)
Con 1 = 1 + 0 (0pts)
Subterfuge 4 = 1 + 3 (6pts)
Entertain 1 = 1 + 0 (0pts)
Security 4 = 1 + 3 (6pts)
Streetwise 2 = 1 + 1 (1pts)
Investigation 4 = 1 + 3 (6pts)
Persuade 0 = 0 + 0 (0pts)
Survival 2 = 0 + 2 (3pts)
Perception 1 = 0 + 1 (1pts)
Willpower 0 = 0 + 0 (0pts)
First Aid 0 = 0 + 0 (0pts)
Sense (Force) 1 = 0 + 1 (1pts)
Weapons (Max: 1 + HB)
Holdout Blaster 2d4
XBlast Armor: 1 Energy/1 Physical
Random Gear (Max: 8)
0 credits worth of spare parts
XPair of electrobinoculars
XDesert Survival Gear (canteen)
XSager Computer (-4 to slicing checks)
XGaffi Stick 2d4
XR5-D4 (+1 to Astrogation)
T-Boz, Chilli, and Spork – my Jawas-at-Arms
1/12/13 – Mowwa the Ithorian needs a Life Day gift from me.
1/14/13 – Space combat and enlisted by Jabba to find a Huttese ivory dildo and hunt down Czar Blandin’s guys.
1/14/13 – Bigsby’s; bet on a bad swoop (Jork vs Smitty), P’att, Flizzankski.
1/27/13 – Retrieve Authentic Dutleff Shermp Huttball Jersey, discontinued Darth Vader action figure (outlawed by Empire; made w/o their permissions), ancient Huttese dildo that belongs to Jabba’s family from Bones Spoova. Kill Czar Blandin’s lieutenants. Miff the pilot is at our disposal for the right price.
2/16/13 – Blick my Jawa friend is dead. Got attacked by storm troopers and a droid; they were part of a team that monitors various probe droids in the area. They have reason to believe the Jawas might be part of a “Rebel Alliance”; possible terrorist organization. Mof Jebediah Tarkin has ordered investigation of Jawas and sandcrawlers, etc. Hung out at a Cantina to dodge the Imps. Gotta pay Mowwa back.
2/17/13 – Killed a sand person, returned to town, broke into imperial office to get R5 back (evR147, restraining bolt). Used a sonic pulser to break through from the office to the police side. I died trying to get R5. Woke up to find myself in a prison cell with Spork the Jawa. I swam through shit pipes a la Shawshank Redemption and then sent the Gonk droid in to rescue the Jawas, saving 11 of them in the process, losing only Left-Eye.
Being a member of the sandcrawler that captured and resold C-3PO and R2-D2, Turg has been marked for
bounty by the Imperials.
Entranced by the inert lightsaber he bartered for from a passing sand crawler two moons ago, Turg quests to gain more knowledge about the weapon itself, convinced that unlocking its secrets will bring him closer to his destiny of being the Jawa to take droid and parts dealing from the surface of Tatooine to the stars beyond.